You can influence the lifespan of the person in this game animation by using your fingers as drumsticks on a digital drum pad at your fingertips. You change the beat of the music and change the course of this persons life.
Martin King is a visual artist and composer, currently studying at the Victorian College of the Arts. He often works with digital media creating electro-acoustic sound work and art for projects from video-games to film.
Matt Pettifer graduated from Charles Sturt University with a Bachelor of Computer Science (Games Technology). He has worked as a Video Editor, Freelance Artist and Software Engineer for several companies, including Alchemy Media, Tigerspike Games, Visceral Entertainment (EA), Bluetongue (THQ), and IGT Australia. He also dedicates a fair amount of time to various game jams.
Greg Power is a flat-footed programmer and game designer. He graduated from the Academy of Interactive Entertainment in 2013 with the college’s Outstanding Programmer award, and his student game, Flying Fish, received an Honorable Mention in the 2014 IGF Awards. He is currently a gameplay programmer for Big Ant studios, and wears orthotics to prevent his knees from caving in.
Melbourne born and raised, Aeden has been trained in Game Design and Interactivity at Swinburne University. Displaying his craft at Swinburne Open Days and PAX 2013, he has been lucky enough to able to work on the projects that inspire him.
Benjamin Wallis has been both working and studying as a software developer for 6 years now.
After graduating from RMIT with a Distinction in a Bachelor of IT (Games and Graphics Programming) in 2011, Benjamin continued his career as a freelance software developer; working for a number of companies and organizations on web, mobile and game applications.
Benjamin now works as a full-time mobile developer for LOKE Digital, developing payment solution based mobile applications and software.